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Exploring Where & Why
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ACT08B
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00043_Script_go to continent
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1998-10-02
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319 b
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15 lines
on mouseUp me
global gContinent,gContSpr
set spr=the spriteNum of me
set gContSpr=spr
puppetSprite spr,true
-- if bounceButton(spr) then
set gContinent=the name of the member of sprite spr
go to frame gContinent
set the loc of sprite spr=point(1000,1000)
updateStage
-- end if
end